![]() ![]() o files having different ideas about what types or prototypes look like. Especially since, if you mess it up, you don’t get any explicit errors–things just don’t get re-compiled when they ought to be. Handling the header dependencies is perhaps the most tedious thing about using the classic Make technique. o files in the same directory, you can use $(BUILD_DIR)%.o: %.c. For example, instead of a pattern like: %.o: %.c, which would map your. To do this in Make, you mostly just need to prepend your output directory to the beginning of your pattern rules. It also makes a lot of other things, such as grep’ing the source, a lot nicer. build) even if other artifacts besides the ones generated via Make end up there. This makes is easy to do a clean (just rm -rf. I want all the artifacts from a build to end up in some directory (I usually name it “./build”) that’s separate from the source. Here’s an overview of how it works: Out-of-Source Builds If you run into issues, running make -d can be helpful. Then make sure you have CC and CFLAGS set to what you need for your project or just use the Make defaults. src (you can change this directory by changing SRC_DIRS). To use one of them, put the Make code in a file call Makefile (make sure the TAB characters get copied! Make is very picky about those) and all of your source and headers in the directory or a subdirectory of. $(CC) $(LDFLAGS) $(OBJS) -o $(LOADLIBES) $(LDLIBS) $(MKDIR_P) $(dir $(CPPFLAGS) $(CXXFLAGS) -c $< -o cleanĪlso, if you don’t care about out-of-source builds, you can use this even simpler Makefile, which takes advantage of the built-in implicit rules: $(MKDIR_P) $(dir $(CPPFLAGS) $(CFLAGS) -c $< -o c++ source $(MKDIR_P) $(dir $(ASFLAGS) -c $< -o c source INC_DIRS := $(shell find $(SRC_DIRS) -type d) SRCS := $(shell find $(SRC_DIRS) -name *.cpp -or -name *.c -or -name *.s) Here is a simple Makefile that will do all these things and works with C, C++, and assembly: Automatic generation of include directory flags.Automatic determination of list of object/source files.Automatic (and accurate!) header dependencies.Out-of-source builds (object files get dumped in a separate directory from the source).Until recently, there were four things I wanted my build system to do for me that I hadn’t figured out how to do in Make: I’ve used Make for a lot for small projects, but for larger ones, it was just too tedious. ![]()
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